
Padding on 4k texture - 16 px.
Only fbx archive and blender project have rig
Undead_Minigun_1 - 15709 Tris
Undead_Minigun_2(Less parts) - 10868 Tris
Undead_Minigun_3(Without clip) - 12469 Tris
Undead_Minigun_4(Without clip and less parts) - 8440 Tris
Undead_Minigun_Clip_1 - 3240 Tris
Undead_Minigun_Clip_2(Without bullets) - 2624 Tris
Undead_Minigun_Clip_3(less parts) - 2428 Tris
Undead_Minigun_Clip_4(less parts and without bullets) - 1812 Tris
Undead_Minigun_Bullet - 308 Tris
Undead_Minigun_Bullet_Part_1
Undead_Minigun_Bullet_Part_2
model content:
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal
Archive - unity_texture(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness
Archive - all_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX)
Archive - Blender_texture
Archive - additional texture: (Mask)