
8sianDude
Nice
Geometry:
Triangle & Vertices
Textures:
PBR MetallicRough (BaseCol, Roughness, Metalness, AO and Normal OpenGL )
Unreal (OcclusionRoughnessMetalness, Normal DirectX)
Notes:
modeled closely to real world scale (not 100% accurate)
NOT Rigged, 3D model only