DESCRIPTION

Low poly Desert Eagle. There are two possible models: 1) textures 2) With materials. The size of the textures 1024 x 1024 px. Texture format: .JPG.Included file formats: .3ds, .c4d, .fbx, .obj. The models is ready for developing games.

Polygons & Vertex

  • Polygons: 3680
  • Vertices: 3434
Features:
  • Created in: Cinema 4D
  • Formats: .3ds, .c4d, .fbx, .obj
  • All layers are grouped and sorted
  • Cinema 4D physical render ready
  • Correct and simple mesh
  • Texture size: 1024 x 1024 px
  • Format texture: .JPG.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Low Poly Desert Eagle Low-poly 3D model

Editorial License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 339 KB
3DS
3D Studio<br />File Size: 160 KB
C4D
Cinema 4D<br />Version: r16 - Renderer: Maxwell<br />File Size: 951 KB
FBX
Autodesk FBX<br />File Size: 416 KB
TEXTURES
Textures<br />File Size: 123 KB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3680 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3434 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat