Reza-T
Impressive
2 objects are separated with same pivot point to animate. Max, fbx and expoerted other file format does not contain texture data, for the best result use pbr texture maps & channels in your software. 2 pbr 4K textures sets for metalic roughness, unity & unreal engine
file units: milimeters
Total; Polys: 7,622 Tris: 7,622 Edges: 11,433 Verts: 3,807
Back part; Polys: 4,728 Tris: 4,728 Edges: 7,092 Verts: 2,366
Front part; Polys: 2,894 Tris: 2,894 Edges: 4,341 Verts: 1,441
Thanks