AK Sniper Package Low-poly 3D model
Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.
Materials found in the Blender, Unreal and Unity files.
Unity and Unreal files are set up with textures and materials already, all you have to do is load up the scene found under 'scene' for Unity and 'contents' for Unreal.
Correct parent hierachies set up in all scenes.
Blender file is set up with textures and materials, to get it to work correctly, make a file named 'AK DMR Pack' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures. Note: if the texture folders have a '(1)' at the end of the name, delete the brackets and 1 for the path to work correctly.
High quality, low poly models. The normals are baked from high poly models for increased details while using less space.
Blender file contains models with the original 4 sided polygons instead of triangles like the others.
My own fictional AK design inspired by models such as the AK-12, AK-74, AK-107 , the airsoft RK-74e, and an AK chambered in 7.62X54mm.
-AK DMR: 4 seperate parts for ease of animation (body, mag, bolt, selecter switch); has both 4K and 2K textures; black, tan and camoflauge; 18 409 tris; 9 588 verts.
-Scope: 2K textures; 1 680 tris; 872 verts.
-Red Dot Sight: 2K textures; black and tan, each with both a red and green dot; 5 116 tris; 2 713 verts.
-Bipod: 11 seperate parts for ease of animation (Clamp, hinge, plates, left leg upper and lower, right leg upper and lower, left spring upper and lower, right spring, upper and lower); 2K textures; 11 022 tris; 5 648 verts.
-Angled Grip: 1K textures; black, tan and olive green; 1 794 tris; 926 verts.
-Folding Foregrip: 2 seperate parts for ease of animation (Clamp and handle); 2K textures; black, tan and olive green; 2 732 tris; 1 446 verts.
-Stubby Grip: 1K textures; black, tan and olive green; 1 568 tris; 838 verts.
-Silencer: 1K textures; 1 008 tris; 506 verts.
-7.62X54mm bullet: 2 parts for ease of animation (head and shell); 512 X 512 pixel textures; 540 tris; 279 verts.
Textures: Base_colour, Height, Metallic, Mixed_Ambiant_Occlusion; Normal Open_GL; Roughness; (the red dot sight also has Emissive and Opacity maps) Also textures tailored for and tested in Unity 5 and Unreal Engine 4.
Hope you like it. Kerj-3D