Sightmark Wolverine Scope FSR 1x28

Sightmark Wolverine Scope FSR 1x28 Low-poly 3D model

Collimator sight and cover Sightmark Wolverine FSR 1x28
Hunter and Militiry color variants
Short and Tall mesh variants
Low-poly game model:
Scope and Cover - 8 434 ( 15 064 tris )
Short Scope and Cover - 8 302 ( 14 880 tris )
Scope - 5 903 ( 10 456 tris )
Short Scope - 5 811 ( 10 296 tris )
Cover - 2491 ( 4 584 tris )
Lowpoly, optimized for modern game Unreal Engine.
The normal map was baked from a high poly model.
Model unwrapped manually to make most efficient use of the UV space
PBR Textures: Normal, Albedo, ORM( Occlusion, Roughness, Metallic)
PBR Textures resolution: 4096x4096
Texturing in Substance Painter, Render in Marmoset Toolbag
Also added files Substance Painter, if you want to change some little things in textures or renders
Plus a separate texture OpenGL and DirectX( for Unreal Engine ), as well as a separate file Fbx for Unreal Engine, axis Y top.

Designed for short-range engagements and quick target acquisition, the responsive Wolverine FSR 1x28 is a durable red dot optic with a 2MOA dot reticle.
The Wolverine’s extremely low power consumption delivers an incredible 1,000,000 hours battery life on low and 6 years continuous use on setting 6 from just a single AA battery

xai0
xai0
Nice model!
ukion
ukion
You are really cool!
Item rating
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Sightmark Wolverine Scope FSR 1x28
$9.99
 
Royalty Free License 
Sightmark Wolverine Scope FSR 1x28
$9.99
 
Royalty Free License 
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3D Model formats

Native
  • Autodesk Maya 2020 (.ma, .mb)533 KBVersion: 2020Renderer: Default
Exchange
  • Autodesk FBX (.fbx) (2 files)2.79 MBVersion: 2020Version: 2020
  • Textures png129 MBVersion: pngVersion: png
  • OBJ 2020 (.obj, .mtl)1.09 MB
  • Substance Designer (.sbs, .sbsprs, .sbsar)1.2 GB
  • Substance Painter (.spp, .sbsar, .spsm)1.2 GB

3D Model details

  • Publish date2021-10-19
  • Model ID#3332823
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 8,434
  • Vertices 15,064
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
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