DESCRIPTION

Low-poly 3D model Bascinet Splitvisor PBR with UNREAL ENGINE and UNITY Export.

The model include archives (Bascinet Unreal ASSET , Bascinet Unity Package 5.0,Bascinet Files)

-----------Bascinet Unreal ASSET--------------

The archive include folders:

  • mesh - 5 static mesh ( FBX)with materials
  • materials - 5 PBR UE4 materials (Black, Iron,Red, Wear and Yellow)
  • textures - (base color(albedo)+alpha, metallic, roughness, normal, ambient occlusion) (4096 x 4096, 2048x2048, 1024x1024) for each material

------------- Bascinet Unity Package -------------------

The archive include folders:

  • mesh - with Bascinet FBX file
  • materials - include 5 PBR UNITY materials (Black, Iron,Red, Wear and Yellow)
  • textures - ( base color(albedo)+alpha,base color(albedo), metallic+ roughness, roughness, normal, ambient occlusion) (4096 x 4096, 2048x2048, 1024x1024) for each material
  • prefab - Bascinet Black, Bascinet Iron, Bascinet Red, Bascinet Wear, Bascinet Yellow

---------------- Textures ---------------

The archive include :

  • textures (( base color(albedo)+alpha,base color(albedo), metallic+ roughness, roughness, normal, ambient occlusion) (4096 x 4096, 2048x2048, 1024x1024) for each material )

The model is clean and alone in the provided files, centered at origin and has real-world scale.

The model is UV unwrapped. Textures are PBR Model tested on Unity 5.0 - 2018 and UE 4

P.S Topology can be wiewed on marmoset or on picture. I hope you will find it useful

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Medieval Helmet Bascinet Splitvisor Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 148 KB
UNITYPACKAGE
Unity 3D<br />Version: 5.0 - Renderer: Default<br />File Size: 613 MB
UASSET
UnrealEngine<br />File Size: 498 MB
3DS
3D Studio<br />File Size: 63.4 KB
BLEND
Blender<br />File Size: 800 KB
MAX
Autodesk 3ds Max<br />Version: 2015<br />File Size: 884 KB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 531 KB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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968 polygons
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/ 960 vertices
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Unwrapped UVs
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