Female leather pauldron armour, sub-d modelled with mostly quads and few triangles.
MODELSubdivision modeled with clean topology.Quads (mostly) and triangles (fewer).All nodes, materials and geometry are clearly named.Only polygon geometry.The model is 80cm (with mannequin included) tall, real world scale.
UVSAll objects are UV mapped. Non overlapping.
TEXTURESAll textures are in .jpg format.
HDRI image included.
TEXTURE RESOLUTION
Gold_Bump.jpg - 4096x4096
Gold_Diffuse.jpg - 4096x4096
Gold_Specs.jpg - 4096x4096
HDRI.hdr - 512x256
Leather_Bump.jpg - 4096x4096
Leather_Diffuse.jpg - 4096x4096
Leather_Spec.jpg - 4096x4096