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MODELSubdivision model with clean topology.Quads (mostly) and triangles (fewer).All nodes are clearly named in the maya scene file.Only polygon geometry.180cm in height, real world scale.
UVSAll objects are UV mapped. Non overlapping.Only the hair geometry has overlapping UVs.
TEXTURESAll textures are in .tiff format.PSDs (layered) are included for easy editing of textures and colours.4096x4096 - Body, head, shirt, shorts, armbands, eye, knee pad, shoe.2048x2048 - Buckle, shorts straps, teeth &tongue.256x256 - Hair