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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Store Display Shelves texrture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Store Display Shelves animation.3605.mov KeyShot (.bip, .ksp) 10.0
Store Display Shelves texture.bip KeyShot (.bip, .ksp) 10.0
Native Store Display Shelves texrturemb.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
Store Display Shelves animation.bip KeyShot (.bip, .ksp) 10.0
Store Display Shelves.obj OBJ (.obj, .mtl) 2024
Native Store Display Shelves.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Store Display Shelves.mtl OBJ (.obj, .mtl) 2024
Store Display Shelves.fbx Autodesk FBX (.fbx) 2024
initialShadingGroup_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color_1001_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 7504
Edges : 14472
Faces : 7236
Tris : 14472
Uvs : 10184
This model can be used for video and game assets