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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Redwood Valley Unified High School A Large-Scale 1990s Educational Interior Environment
“Lessons That Remain”
These halls remember every question ever asked,and every answer life chose to give long after the bell rang.
- Overview
Redwood Valley Unified High School is a large-scale, story-rich interior school environment, inspired by 1990s educational architecture, designed for cinematic productions, games, VR experiences, and educational simulations.
The project focuses entirely on interior spaces while maintaining a strong sense of an external world through windows and entrances, revealing surrounding tall trees, benches, and fenced pathways, creating the feeling of a complete and believable campus beyond the playable area.
4-floor high school building
Realistic spatial planning and navigation
Clear separation between academic, residential, and social zones
Designed to feel authentic, lived-in, and historically grounded
18 fully furnished classrooms
4 dedicated study / working rooms
1 teachers’ room
1 principal’s office
Each classroom reflects a classic 1990s high school atmosphere, featuring traditional desks, chalkboards, wooden materials, blinds, and natural daylight.
1 museum room
Includes animal skeletons and human skeletal displays
Designed as an internal educational exhibition area
Ideal for:
Biology and anatomy lessons
Narrative-driven exploration
Mystery or atmospheric storytelling
VR educational experiences
4 dormitory rooms
1 indoor camping / activity room
Shared sleeping and storage areas
These sections give the environment a boarding high school identity, supporting long-term narratives and immersive simulations.
1 large cafeteria
14 restrooms distributed across all floors
Wide corridors with classic locker setups
Grand entrance and reception area with staircase
All utility spaces are placed for functional realism and player comfort.
Although this environment is interior-only, exterior life is suggested through:
Large windows revealing natural surroundings
Benches and fenced outdoor paths visible from inside
Carefully controlled lighting that changes the mood of each space
This design choice ensures:
Optimized performance
Focused interior storytelling
A believable world beyond the walls
Ideal Use Cases
Cinematic short films
Narrative-driven games
VR education platforms
School simulations
Mystery & drama storytelling
Walking simulators
Technical Details
Included Formats
Unreal Engine Project
FBX
GLTF
OBJ
All textures included
Clean topology
Optimized interiors
Consistent texel density
Modular-friendly structure
Easy to relight and customize
Authentic 1990s high school aesthetic
Realistic materials: wood, metal, tile, fabric
Neutral, nostalgic color palette
Designed to feel occupied, not staged
Redwood Valley Unified High School is more than a school interior —it is a memory container, a learning space, and a cinematic world built for stories that unfold slowly and stay with the viewer.