DESCRIPTION

All objects in this project are unique; Almost every model has different textures applied. The project is made in realism, it can be used in animation and as an addition to the interior. The model includes a customizable camera, allowing the user to enjoy a chess game from different angles. Easy to integrate with other 3D projects or use in a virtual environment. The model is provided in various formats (for example, .obj, .fbx), providing versatility for use in various applications and projects. The model closely follows the standards of chessboards, having 64 squares alternating between light and dark shades.The geometry of the model is clearly defined, ensuring symmetry and correct cell relationships.

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realistic chessboard model 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 166 MB
BLEND
Blender | 3 files<br />Version: 3.3.1 - Renderer: Cycles<br />Version: 3.3.1 - Renderer: Cycles<br />Version: 3.3.1 - Renderer: Cycles<br />File Size: 276 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
2706588 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2727447 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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