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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
standardSurface1_Roughness_Raw_ACEScg.jpg.tx, Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Metallic_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Base_color_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Normal_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Height_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Platform animation.bip KeyShot (.bip, .ksp) 10.0
Native Platform.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Platform texture.bip KeyShot (.bip, .ksp) 10.0
Platform.obj OBJ (.obj, .mtl) 2024
Platform.fbx Autodesk FBX (.fbx) 2024
Native Platform texture.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Platform.mtl OBJ (.obj, .mtl) 2024
Platform animation.2960.mov KeyShot (.bip, .ksp) 10.0
Native Platform texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
Units: Centimeters
Verts : 2752
Edges : 5328
Faces : 2664
Tris : 5328
Uvs : 3672
This model can be used for video and game assets