1/11
An interrogation room crafted entirely in Blender, designed for cinematic police drama shots. The space features:
Central table and chairsOverhead lighting: fluorescent fixtures casting stark shadows, emphasizing tension.Walls and textures: walls with subtle grunge and procedural wear, giving the room a cold, institutional feel.Observation window: a one‑way mirror set into the wall, framed with metal, allowing unseen observers to watch without being noticed.Props: papers, coffee cup, and cameras around the roomAtmosphere: contrast grading in compositing for that crime‑drama look, with slight vignette and desaturation to heighten mood.Camera setup: multiple anglesLighting contrast: interrogation room brightly lit, observation room kept dark to reinforce the one‑way mirror illusion.
Render Raw blender addon was used for color grading.
REVIEWS & COMMENTS
accuracy, and usability.
