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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Product OverviewA high-quality, PBR-textured industrial stool featuring a weathered leather seat and turned wood base. This asset is designed for professional game development and architectural visualization, providing a perfect balance between visual fidelity and performance optimization through a 3-tier LOD system.
Technical SpecificationsSoftware Used: Autodesk Maya (Modeling), Substance Painter (Texturing), Marmoset Toolbag (Rendering).
LOD System: Includes 3 distinct levels of detail to suit any distance or performance requirement.
Total Polycount:
High-Poly: (45248) – Best for close-ups/cinematics.
Mid-Poly: (11312) – Balanced for standard gameplay.
*Low-Poly: *(2828) – Optimized for background/mobile.
UVs: Non-overlapping, optimized UV layout for maximum texel density.
Textures & MaterialsThe asset uses a Metallic/Roughness PBR workflow. 4K high-resolution textures are included and can be downscaled if necessary.
Base Color (Albedo)
Normal Map
Roughness Map
Metallic Map
Ambient Occlusion (AO)
Key FeaturesThree LODs Included: Fully optimized and ready for LOD swapping in Unreal Engine or Unity.
Real-World Scale: Modeled to accurate real-world dimensions.
Professional Textures: Realistic battle-worn leather grain, wood edge-wear, and oxidized rivets.
Clean Geometry: Manually optimized topology—no ngons or non-manifold geometry.
Pivot Points: Centered at the base for easy placement within engines.
Included File Formats.MB / .MA (Maya)
.FBX (Multi-format)
.OBJ / .MTL
.2K and 4K PNG Texture Set