Books randomizer

Books randomizer 3D model

Description

A Geometry Nodes-based tool for procedurally populating shelves with booksDescription:This tool is built using Geometry Nodes in Blender and allows you to automatically and randomly place books on shelves. It's ideal for scenes like libraries, offices, living rooms, or bookstores. All parameters are controlled directly in the modifier for fast and flexible use.

Features:

Randomized placement of books from the (books) collection

Visual variety — each book is randomly selected from the collection

Add your own book models — simply place them into the collection

Random spine textures — uses a tile-based texture where you can insert your own designs

Random rotation and tilt for a natural, slightly messy look

Adjustable number of rows along the Z axis (vertical stacking)

Configurable spacing between books and distance from the shelf edge

Optional random scaling to vary book widths and heights slightly

Uses instance geometry — keeps the scene lightweight even with many books

Option to convert instances to real objects using Make Instances Real

If you have any questions or need help, feel free to send me a private message — I'll be happy to help.

Item rating
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Books randomizer
$13.00
 
Royalty Free No Ai License 
Books randomizer
$13.00
 
Royalty Free No Ai License 
Response 88% in 0.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Blender 3.2 (.blend)4.51 MBVersion: 3.2Renderer: Eevee 3.2
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3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 756
  • Vertices 864
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2025-06-01
  • Model ID#6177640
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