Блендер 2.92.0.OBJThe textures are in the .zip archive. Textures 2048/2048.Normal map1 - OpenGL.Normal map2 - DirectX.Albedo/AO/Metalness/Roughness.If the roughness and metallicity look too shiny, uncheck sRGB.The units of measurement are metric.triangles-1.772vertex - 888.