DESCRIPTION

Mid-century modern walnut media console with geometric drawer fronts. The model features a clean, minimal design combined with detailed wood pattern panels, making it suitable for interior visualization, product rendering, and real-time applications.

The console includes a main cabinet body, side compartments with doors, and an open central shelf section. The geometric front panels add visual interest while maintaining a modern aesthetic.

All elements are modeled as separate objects, including cabinet body, doors, legs, and inner shelves, allowing for easy customization and editing.

The model is created in real-world scale using centimeters.

UV mapping is applied with overlapping UVs. Materials include image-based textures with base color, roughness, and normal maps connected through Principled BSDF.

Geometry is clean and optimized while preserving high visual quality.

Technical details:Vertices: 24,157Edges: 27,903Faces: 23,855Triangles: 47,930Objects: 4

File formats:BLENDFBXOBJ

Features:Real-world scale (centimeters)Separate objectsUV mapped (overlapping)Image-based materialsBase color, roughness, normal mapsClean topology

Suitable for:Interior visualizationArchvizGame environmentsProduct rendering

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Mid Century Walnut TV Console Cabinet with Geometric Doors 3D model

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Native file format
BLEND
Size: 52.4 MB
Renderer: Cycles | 4.5 | 4.5
Exchange formats
OBJ
OBJ<br />Version: 4.5<br />File Size: 52.4 MB
FBX
Autodesk FBX<br />File Size: 52.4 MB
PNG
PNG<br />File Size: 52.4 MB
JPG
JPG<br />File Size: 52.4 MB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
23768 polygons
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/ 24034 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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