3D model Wooden Kitchen Utensils, 4K PBR pipeline textures. High and Low meshes have the same UV. Game Ready model.
Meshes:
SM_Honey_Spoon_01 - Vertices 4520; Poly 4518;
SM_Honey_Spoon_02 - Vertices 13374; Poly 26744;
SM_Honey_Spoon_High - Vertices 89724; Poly 179444;
SM_Wooden_Masher_01 - Vertices 4992; Poly 4990;
SM_Wooden_Masher_02 - Vertices 10667; Poly 21330;
SM_Wooden_Masher_high - Vertices 91062; Poly 182120;
SM_Wooden_Mortar_01 - Vertices 20789; Poly 20787;
SM_Wooden_Mortar_02 - Vertices 30247; Poly 60490;
SM_Wooden_Mortar_high - Vertices 362100; Poly 724196;
Textures:
T_Wooden_Kitchen_Staff_D - 4096x4096 (Diffuse)
T_Wooden_Kitchen_Staff_N - 4096x4096 (Normal)
T_Wooden_Kitchen_Staff_R- 4096x4096 (Roughness)
T_Wooden_Kitchen_Staff_AO - 4096x4096 (Ambient Occlusion)
If you have any questions, I will be glad to answer them. Best regards!