
3D model Old Metal Candlesticks, 4K PBR pipeline textures. High and Low meshes have the same UV. Game Ready model.
Meshes:
SM_Metal_Candlestick_01_01 - Vertices 16296; Poly 16710;
SM_Metal_Candlestick_01_02 - Vertices 33796; Poly 67588;
SM_Metal_Candlestick_01_high - Vertices 844902; Poly 1689800;
SM_Metal_Candlestick_02_01 - Vertices 16408; Poly 16854;
SM_Metal_Candlestick_02_02 - Vertices 41721; Poly 83438;
SM_Metal_Candlestick_02_high - Vertices 596019; Poly 1192034;
Textures:
T_Metal_Candlestick_01_D - 4096x4096 (Diffuse)
T_Metal_Candlestick_01_N - 4096x4096 (Normal)
T_Metal_Candlestick_01_R- 4096x4096 (Roughness)
T_Metal_Candlestick_01_M - 4096x4096 (Metalness)
T_Metal_Candlestick_01_AO - 4096x4096 (Ambient Occlusion)
T_Metal_Candlestick_02_D - 4096x4096 (Diffuse)
T_Metal_Candlestick_02_N - 4096x4096 (Normal)
T_Metal_Candlestick_02_R- 4096x4096 (Roughness)
T_Metal_Candlestick_02_M - 4096x4096 (Metalness)
T_Metal_Candlestick_02_AO - 4096x4096 (Ambient Occlusion)
If you have any questions, I will be glad to answer them. Best regards!