Maya scene is ready to render. Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images. I wrote mid poly model polycount ın the models page Polycounts for each version: High poly: 40071 faces Mid poly: 10023 faces Low poly: 2561 faces
Textures designed and exported from Substance Painter. Textures from substance painter are in textures.rar file Texture resolution is 4096 x 4096 Maya project has its own texture files in sourceimages folder.
There are both high, mid and low version of fbx and obj files. They are seperate rar files for each model type. Maya scene have all versions with materials. I didnt use any hdr in scene, just area lights Clean Maya Outliner and History (everyting is in order and groupped) Substance Painter project file is in Tea Scene Substance Painter.rar
Maya Project has 3 version of model. Low, mid and high poly versions. Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping