DESCRIPTION

Modern Dining Table with Chairs — 3D Model

This is a high-quality, realistic 3D model of a modern dining table set with four chairs, designed for interior visualization, product rendering, or real-time use.The model features clean geometry, optimized topology, and detailed PBR textures for a photorealistic look in any lighting setup.

Model Features• Clean topology with properly named objects and materials• Subdivision-ready geometry for close-up renders• Real-world scale (in centimeters)• High-quality PBR textures included — base color, roughness, metallic, normal, AO• Suitable for: architectural visualization, product rendering, games, or VR• Let me present you my table with chairs, which can be part of your interior visulisations• Formats included: .c4d, fbx, obj, mtl.

Originally created with Cinema 4D r23.

Materials & Textures

• Wood and fabric materials are fully PBR-based for maximum realism• All textures are 2K resolution• UVs are clean and non-overlapping

Polycount

Polygons: ~27 472Vertices: ~26196Perfect for interior designers, 3D artists, and architectural visualizations.

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Table with chairs 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 6.24 MB
C4D
Cinema 4D<br />Version: R23 - Renderer: Default<br />File Size: 2.3 MB
FBX
Autodesk FBX<br />File Size: 98.7 MB
PNG
PNG<br />File Size: 119 MB
MAX
Autodesk 3ds Max<br />File Size: 119 MB
Provided by designer
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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27472 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 26196 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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