pijayart
Nice work!











This is Game Ready Wall_Lamp with a high quality. Created using Maya and Zbrush. Textured using Substance Painter
Models Created using High poly Baked into Low Poly / PBR Textures
Real World Scales
All the Models with 3 Formats 'Fbx - Maya - 3ds Max
All the Models with Textures 1024 x 1024 PNG
Base Color / Normal Map / Height / Roughness / Metallic / Emissive
The Models Polycount 1863 Polys
You can import it to Unreal Engine 4 and Unity 5 or any other Game Engine
During rendering, a light source inside the lamp was also used.