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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high-quality, production-ready 3D model of the Echoes of the Cosmos Art Glass Vase, perfectly suited for architectural visualization, high-end interior design renderings, and close-up product shots.
PBR Workflow: Includes all necessary maps (Albedo/Base Color, Metallic, Roughness, Normal, and Emission/Opacity) for accurate rendering in any modern PBR engine (e.g., Unity, Unreal, V-Ray, Corona).
Topology: Clean, quad-based mesh with optimized polygon count for smooth subdivision if required.
Materials: Features a complex layered glass shader to replicate the refraction and subsurface scattering of blown glass, combined with an opaque gold-leaf texture for the cosmic pattern.
UVs: Non-overlapping UV maps for precise texture application.