Realistic 3D model of the Ice Axe.
Workflow: Maya -> ZBrush -> Substance Painter
The model is 7.3k tris and the textures are 4k
* Low poly model .FBX
*Low poly model .OBJ
*All the materials are named
*Clean UVs (Non-overlapping)
*Real-world scale
*5 Texture/Maps - 4096*4096
Diffuse(Albedo)
Ambient occlusion(AO)
Metallic
Roughness
Normal