DESCRIPTION

Description

A high-quality, realistic Exhaust Manifold 3D model designed for automotive engines. This model accurately represents the multi-port exhaust collector that channels engine gases toward the exhaust system.

The asset includes detailed pipe curvature, welded sections, outlet flanges, and cast-metal surface imperfections—making it ideal for mechanical simulations, automotive training modules, and realistic engine bay visualizations.

Model Features:

Realistic multi-port exhaust manifoldCast-metal surface detail with subtle wear and roughnessSmooth pipe curvature and accurate joint transitionsClean mid-poly topology optimized for real-time usePBR materials for realistic reflections and metal shading

Ideal for:

Automotive VR/AR trainingEngine repair simulationsVehicle manufacturing visualizationsGame engine environmentsIndustrial product animationsTechnical education and engineering contentFully UV-unwrapped and ready for PBR-based rendering.

Categories

3D Models - Vehicles - Parts - Engine3D Models - Industrial - Machinery3D Models - Engineering Components

Technical Details

Formats: FBX, OBJ, BLENDTextures: ( Base Color, Metallic, Normal) - 2KUVs: Non-overlapping, cleanTopology: Mid-polyRigged: NoAnimated: NoScale: Real-world accurateCompatibility: Unity, Unreal, Blender, Maya, 3ds Max, Cinema4D

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Exhaust Manifold Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 4.5<br />File Size: 218 KB
FBX
Autodesk FBX<br />Version: 4.5<br />File Size: 129 KB
BLEND
Blender<br />Version: 4.5 - Renderer: Cycles 4.5<br />File Size: 188 KB
PNG
PNG<br />File Size: 2.41 MB
JPG
JPG<br />File Size: 2.41 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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420 polygons
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/ 214 vertices
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Unwrapped UVs
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