HIgh poly realistic, detailed ball valve DN300. The model is based on real devices and technically correct.
Correctly scaled for an accurate representation of the original object.
The ball is made by a separate object so that you can rotate and animate It.
The model topology consists mainly of edge loops to easily reduce the number of polygons.
PBR textures 4096*4096 PNG : Color, normal OpenGL, normal direct X, roughness, metalness.
Hope You like It!