DESCRIPTION

Collapsible Plastic Storage Crates – High-Poly 3D Model (Game-Ready + PBR Textured)

This is a detailed and realistic 3D model of collapsible plastic storage crates, ideal for product visualization, animations, games, and simulations. The crates are designed with modularity and realism in mind, featuring clean geometry, accurate dimensions, and optimized topology.

Model Details:

Software Used: Modeled in Autodesk Maya, textured in Substance Painter

Geometry:

Vertices: 96,662

Faces: 98,875

Triangles: 194,770

Topology: Clean and quad-based where possible

UVs: Non-overlapping and efficiently packed

Textures: PBR workflow (Base Color, Normal, Roughness, Metalness, AO)Formats Included: .fbx, .obj, .mb, and texture maps in 4K resolution

Features:Real-world scale and proportionsOptimized for close-up rendersIncludes multiple crate states: folded, open, and stackedIdeal for warehouse, logistics, retail, or industrial environment scenesGame-ready asset with clean edge loops and efficient polycount

Use Cases:Game asset for simulation or warehouse environmentsProp for architectural visualizationProduct design showcaseAnimation scenes or advertising

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Plastic Storage Crates 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 7.5 MB
OBJ
OBJ | 2 files<br />File Size: 17 MB
FBX
Autodesk FBX | 2 files<br />File Size: 76.2 MB
MA
Autodesk Maya<br />File Size: 24.3 MB
PNG
PNG<br />File Size: 1.36 MB
GLTF
glTF | 2 files<br />File Size: 7.83 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
98875 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 96662 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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