DESCRIPTION

Introducing the cutting-edge Sci-fi Robotic Arm and Picking Machine, a remarkable 3D model designed for futuristic applications.This highly detailed model showcases a sleek and advanced design, perfect for creating immersive sci-fi environments and simulations.With its optimized low-poly structure, this model ensures exceptional performance in gaming and other interactive experiences.Meticulous attention has been given to polygon and triangle counts, striking a perfect balance between stunning visual quality and optimal performance.

Low-PolyUV-WrappedTexture Details

Game Ready

Vertices: 33951Edges: 65899Faces: 32016

Triangles: 68242

The thoughtfully implemented UV mapping enables effortless texture application, guaranteeing a polished and realistic appearance.This comprehensive package provides versatile compatibility, supporting various file formats such as .Blend, .FBX, .GLB, and .STL.Designed and developed by Pkblender.Official using Blender, a renowned and powerful 3D modeling software, ensuring top-notch quality and precision.The Sci-fi Robotic Arm and Picking Machine by Pkblender.Official is an exceptional choice for creative professionals in search of a versatile and awe-inspiring asset for their sci-fi projects.

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SCI FI ROBOTIC ARM AND PICKING MACHINE 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 3.58 MB
FBX
Autodesk FBX<br />File Size: 2.08 MB
BLEND
Blender<br />Version: 3.2 - Renderer: Eevee 1.0<br />File Size: 14.3 MB
GLTF
glTF<br />File Size: 12 MB
Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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32016 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 33950 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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