Deadly Dungeon Modern Traps is a realistic-looking all-in-one package. Setting up is very easy and works just right out of the box. The asset is highly customizable, supports a modular workflow, and easy to integrate with your system.
All-In-One package We provide you everything you will need to populate your game with the meanest traps. 3D Models, particles, procedural animations, scripts, and sound effects too.
Procedural Animation We can provide you much more control and customization with procedural animations than we would in the case of keyframe animation. You can change many different parameters from the inspector. (check the online documentation for more info)
Components & Scripts With the components and scripts, we added to this package, we cover a wide range of functionality. Starting from triggering and handling the traps, through controlling VFX and SFX, to a simple, yet extendable damage system.
Sound and Visual Effects To make this asset even more complete, we added 28 sound effects and 18 particles for the package.
Manually tested in the following Unity Versions 2019 LTS, 2020 LTS
CONTENTS
Prefabs without scripts 38 Base traps and parts: 2 nail caltrops, 3 cinder blocks, 4 electric boxes with animation, 2 flame throwers, Tesla gun, landmine, laser trap, 2 nail boards, 4 pressure plates, robotic arm, 4 sawblade trap variations, 3 scythe trap variations, 3 trap slot variations, spike trap, 2 falling traps, 3 swinging traps 10 security props: 3 cameras, 2 alarms, airhorn, touchpad, control panel, motion sensor, occupancy sensor 23 Tools and valuables: 2 dollar bill stacks, credit card, 3 jewelry, wall safe with opening animation, Russian and USA passports, smartphone, USB key, screwdriver, wire cutter, 2 pocket knives, EMP generator, signal jammer, fish hook, pocket mirror, 2 tripwire triggers
Prefabs with scripts 8 animated traps: floor spikes, 2 sawblades, robotic arm, 3 rotating scythe traps, projectile shooter 6 disablers: 2 types of electric boxes, intact and damaged versions, 2 control panels 6 particle and laser-based traps: flamethrower, fire vent, electricity, 2 colored lasers, explosion, sparks 10 physics-based traps: 3 falling cinderblocks, 2 falling traps, 3 swinging traps, 2 nail boards 5 triggers: 4 types of pressure plates - round and rectangular, laser detector
Meshes Total individual meshes: 55 Average polygon count: 3133 Min. polygon count: 16 Max. polygon count: 15000 UV mapping: Yes LOD information: Yes, 3 stages (100%, 50%, 5%)
Materials Number of materials: 65 (incl. demo scene materials) Rendering type: PBR smoothness / metallic workflow Supported shaders: Standard, HDRP*, URP*
Textures Number of textures: 143 Resolution: 1024x1024 for small objects, 2048x2048 for medium objects Image format: PNG, TGA Texture maps: Albedo, Normal, combined metallic, smoothness, and ambient occlusion. Some objects have an Emission mask.
Audio Number of audio clips: 28 Format: WAV
Particles Number of particle prefabs: 18 Shaders: Standard (Particles)