A set of dice typically used in roleplaying. A D4, D6, D8, D10, D12, D12 and D100. Simple, game-ready, optimized meshes, numbers as a part of a texturing not the mesh. Each dice has a set of maps (Albedo, roughness, metalness and normal,), each separately so they may be used not as a set but individually and not waste space with unused pixels. D10 and D100 are same mesh with different textures (both included).
In the texture set I included a number mask for each die, in case you want to modify the colors this will make it easy.
In the texture set I included a number mask for each die, in case you want to modify the colors this make it easy.