*** Update: Update version contains better topology for cup body and textures, 2K textures: Base Color, Roughness, Metalness, Normal, AO, Opacity. FBX file ( embed textures), image textures are in zip files.
Nice topology as shown in preview images. Cup and Chinese script were made with loop tools not by modifying default object in Blender, I did not use any modifier or plugins. All images textures were made by GIMP. Make sure model looks realistic and light enough for animation scene. Render engine: Eevee
Only quad in model, no N-gons, no triangulates, no vertices with more than 5 edges, no mark seam while UV editing, no overlapping UV, other standards also meet CGtrader requirement. Please see attached image for verification from Kodama. However, I got problem with UV stretch.
Total vertices: 3802. Dimension: 13.4 x 13.4 x 8.8 cm ( Please see detail in preview images)
Chinese script in model: 水= water
2K textures: Diffuse, Metalness, Roughness, Normal, Opacity. Gold material, wood material, 4 types of porcelain material ( watermelon peel color, wood color, moss color, stone color ) were baked in textures map.
Avaiable formats: glb, obj, stl, fbx. FBX file ( no embed textures), image textures are in zip file.
Any question about working process, any idea to improve model quality, please let me know