
PBR
Pbr texture used.The renders were taken with Marmoset.
The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Blender, Substance Painter, Photoshop.Made in the form of 2 uv maps ( as Table - Chair and Radio - Book etc. )
Table and Chair :Vertices: 2676 - Triangles: 4674
Radio : Vertices : 1329 - Triangles: 2188
Folder: Vertices : 684 - Triangles: 1380
Book and Case: Vertices : 64 - Triangles: 120
Ashtray and CigaretteVertices : 503 - Triangles: 906
-----Total Vertices : 5256 - Triangles: 9268
There are texture maps included (Base Color,Normal,Roughness,Metallic,Ambient Occlusion, Height,Opacity) all in square resolutions 4096*4096. All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0).
Texture resolutions: 4096*4096
File formats: • OBJ multi format • FBX multi format • Blender format •