Also known as the Crystal Horse.
You can use this to add an extra touch of mystery to a scene.
Meant for animations and/or scene renders. Not meant for extreme close-ups, but just enough for realism.
Notes
A transmission texture isnt provided because its a solid value anyways. You'll need to set it up yourself. Basecolor and roughness are provided though.
Two glTF formats are provided. One with regular transmission. The other uses alpha blending.
You may need to add the textures to the OBJ and FBX manually.