The model are originally made in 3DS Max 2016 and then rendered in V-Ray . The models are made to real world scale using centimeters. The Unity and Unreal versions of the model have been optimized for real-time engines. Polygon and Vertice count with smoothing: Polygons- 35089 Vertices- 17588 This version is suitable for current and next-gen real-time projects The scene is set up with clean scene organization and is ready to be cleanly imported into any project. All objects and materials have unique and logical names. Thanks for viewing, and be sure to checkout the rest of our models!