Chesterfield Sofa - 6 versions

Chesterfield Sofa - 6 versions 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Required PBR texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

I present to you a lovely Chesterfield couch with six (6) versions of textures:

  1. Leather, new, burgundy
  2. Leather, worn, dark brown
  3. Fabric with Cashmere pillows
  4. Royal (white and Schönbrunn yellow)
  5. Imperial (pure white and golden pillows)
  6. Diner (red vinyl and leatherette pillows)

Each texture set comes in 3 resolutions for your specific needs (4K, 2K, 1K) and looks great even at 1K resolution. The textures were created in Substance Painter, and contain the following maps in PNG format:

  • Base_Color
  • Ambient_Occlusion
  • Height
  • Metallic
  • Normal
  • Normal_DirectX
  • Roughness

The couches are made of 54362 faces including the two pillows, or 43274 faces if you remove the pillows. The geometry is beautiful, with no lamina faces or bad normals, or any other errors. It's mostly quads with some tris hidden, which were needed to complete the edges of the diagonally modelled backrest, or to reduce the edge loops underneath the frame. All edges are smoothed carefully, with selected edges creased to provide good AO results. Included are two .FBX versions of the couch (one with and one without pillows), same for OBJ version, and also the original Maya (2020) file (.ma) which contains all six couches next to each other, with Arnold materials assigned and all maps applied (using the 4K resolution). The FBX couches are a single object, but the Maya scene has each couch separated into its components (pillows, cushions, legs, frame, etc...) for easy selection. You can mix and match, or modify any material to your liking. Simple color changes can be done in Photoshop, and to add complex textures, you could use software such as Substance Painter. The UVs of the entire couch, including pillows, are packed into a single 0-1 UV space, with no overlapping UVs.

I put a lot of love into modelling this couch, and I did it as well as I could. There are no errors of any kind and the geometry is flawless, in my opinion. If you find any issues, or if you wish to commission a custom skin, please don't hesitate to contact me. I hope you will enjoy this model.

3dlunatic
3dlunatic 2021-10-30 14:18:28 UTC
Thank you, your comment is much appreciated!
3dlunatic
3dlunatic 2021-03-06 18:17:33 UTC
Thank you for your purchase, I hope you will find the model useful.
hdpoly
hdpoly 2021-02-06 18:17:29 UTC
very nice.
3dlunatic
3dlunatic 2021-02-07 06:42:05 UTC
Thank you very much. I tried to make it as well as I could.
Item rating
3 0
E
edarchitecture 2020-10-20 18:10:35 UTC
Recommended
Brought into Blender no prob. Dropped into my CGI, worked great. Worth the cost.
Chesterfield Sofa - 6 versions
$20.00
 
Royalty Free License 
Chesterfield Sofa - 6 versions
$20.00
 
Royalty Free License 
Response 39% in 1.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk Maya 2020 (.ma, .mb)10 MBVersion: 2020Renderer: Arnold 4.0.0
Exchange
  • Autodesk FBX (.fbx)4.1 MB
  • Textures 314 MB
  • OBJ (.obj, .mtl)3.41 MB

3D Model details

  • Publish date2020-04-02
  • Model ID#2347414
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 54,362
  • Vertices 53,452
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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