Gamerady asset ready to import in Unreal or Unity engines.
Info:
Created in Blender, Sculpted in Zbrush, Uv created in RizomUV, Textured in Substance painter, render and bake - Marmoset Toolbag;
Fbx, Obj, Blend, Ztl, Texture PNG files;
Blend file include: lowpoly, highpoly;
Models:
Here is 3 model files:
Chest.fbx - ready to use model;
Chest_separated_two_parts.fbx - ready to animation model;
Chest_for_SubstancePainter.fbx - ready to substance painter model.
Textures:
1 Texture Set;
Metalic Roughness, Maps:(Normal, Base Color, Hight, Metalic, Roughness, Opacity);
Textures 4096x4096, 2048x2048 sizes;
Texture pack also include special maps like Opacity and SSS (Subsurface scatering) Normal map Open GL and Direct X formats if you need it and baked project maps (AO, Normal, World space normals, Position, Thiсkness, Curvature);
Also here is a smart material for chest mesh if you want add some changings on texture in Substance painter.
Geometry - Quads and tris
Triangles count - 1446.
Vertices count - 1061.