DESCRIPTION

Introducing the Gloves 3D Asset - a versatile accessory to add the finishing touch to your virtual characters' outfits. These PBR GameReady gloves are meticulously designed and textured to provide a realistic and immersive experience in your game or simulation.

With a low triangle count of just 1700, these gloves deliver optimal performance without compromising on visual quality. Each glove is carefully textured using PBR materials, capturing the fine details of leather, fabric, or other materials with precision. The included texture pack is compatible with popular game engines such as Unreal Engine, Unity (HDRP), and Unity (URP), ensuring seamless integration into your project.

The Gloves asset offers a range of customization options to suit your character's style and needs. From different colors and patterns to variations in wrist cuffs or finger lengths, you have the flexibility to create unique and diverse glove designs for your virtual characters.

Not only do these gloves enhance the visual appeal of your characters, but they also serve a practical purpose. Whether your characters are engaging in combat, exploration, or various tasks, the gloves provide protection and grip, ensuring they can handle weapons, tools, or other objects with precision and dexterity.

The Gloves asset is suitable for a wide range of genres and settings, including action, adventure, sports, and more. Whether your characters are professional athletes, soldiers, explorers, or mechanics, these gloves will enhance their visual impact and contribute to the overall realism of your virtual world.

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Gloves Low-poly 3D model

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File format
FBX
Autodesk FBX<br />File Size: 71.7 KB
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FBX
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
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- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Polygon mesh
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1700 polygons
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Unwrapped UVs
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