DESCRIPTION

Novelty Movie-Camera-Lamp

About the lamp

There are all sorts of things in your parents' house, some more questionable than others. But the simplest, yet the weirdest thing I've found so far is a bunch of lamps that look like an old-timey movie camera. The cases serve no purpose, and the tripod isn't very secure, but who cares? When your guests think you're watching them at all times, this tacky lamp is just perfect.

About the model

This model comes in two versions: the base model and a rigged version. The rigged version allows you to pose the lamp and change its pitch and yaw. Optionally, there is a cord hanging out the rear of the lamp. Using inverse kinematics, you can move the lamp and the cord will bend (somewhat) accordingly.

If bones aren't your thing, like I mentioned before, there's an object-only version.

About the textures

The textures for this model were made in Substance Painter and come in three different resolutions. Apart from the color, metallic, and roughness maps, you also get baked ambient occlusion, both DirectX and OpenGL normal maps, and an emission texture for the light bulb.

Textures:

  • 1k, 2k, and 4k Textures
  • OpenGL + DirectX Normal Maps
  • Baked Ambient Occlusion
  • PBR workflow
  • 16bit PNG

File Formats:

  • .blend (Native)
  • .dae
  • .fbx
  • .gltf
  • .obj

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Romaneus
RomaneusCommunity member
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Novelty Camera Lamp Low-poly 3D model

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Native file format
BLEND
Size: 188 MB
Renderer: Cycles | 2.93.3
Exchange formats
OBJ
OBJ<br />File Size: 188 MB
FBX
Autodesk FBX<br />File Size: 188 MB
GLTF
glTF<br />File Size: 227 MB
DAE
Collada<br />File Size: 188 MB
PNG
PNG | 5 files<br />File Size: 979 MB
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FBX
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Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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3D Features
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PBR
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9474 polygons
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/ 8853 vertices
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