Detailed and clean mesh / topology. Modelled in real-world-scale. Based on a IEKA floor uplighter, inspired by a photo. Relatively low-poly, ready for subdivison for best detail. Not seperate objects, it's one object with one material, consists of high quality textures; Color, Metallic and Roughness 4K textures in lossless png format. Added 2 quick scene previews (not included - only for demonstration).