DESCRIPTION

G40 Globe Bulb

| PRODUCT DESCRIPTION ||

Originally created in 3ds Max 2012 and rendered with Vray . This model was created with attention to details . All materials can be changed easily . Studio render is included in both cinema 4d and 3ds max file except HDR.

|| USAGE ||

This model is suitable for use in (broadcast, high-res film closeups, advertising, design visualization, forensic presentation, etc).

|| SPECS ||

The model contains 20213 polygons without subdivision.

|| PRESENTATION IMAGES ||

No Photoshop or compositing used, Product is ready to render out-of-the-box using the Native Source File. Lights and cameras are included except HDR.

|| TEXTURES ||

-No texture.

|| FORMAT ||

  • CINEMA4D R16 .
  • 3DS Max 2012 vray.
  • FBX.
  • OBJ.
  • 3DS.
  • tbscene2.

|| GENERAL ||

Model is built to real-world scale . Units used: Centimeters. No third-party plug-ins needed.

|| ADDITIONAL NOTES ||

File formats other than 3ds max and cinema 4d are exported as base mesh (not smoothed). Please rate it if you like it.Thank you for your visit.

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G40 Globe Bulb Low-poly 3D model

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Native file format
MAX
Size: 3.44 MB
Renderer: V-Ray | 2.30 | 2012
Exchange formats
OBJ
OBJ<br />File Size: 2.05 MB
FBX
Autodesk FBX<br />File Size: 1.19 MB
C4D
Cinema 4D<br />Version: 16 - Renderer: Advanced Renderer<br />File Size: 2.3 MB
TBSCENE
Marmoset Toolbag<br />Version: 2<br />File Size: 2.51 MB
3DS
3D Studio<br />File Size: 1.04 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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20213 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 20431 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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