Popcorn time Low-poly 3D model

Bursting popcorns were built in 3D Studio Max 2016 with Vray 3.60.03 and a basic setup is included in the scene. The simulation was created using the built-in particle emitter and can be customized for any scenario. A viewport capture and quick render sequence is also included.

A baked version of the scene, as well as exports to both FBX and ABC are included in the project.

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    Popcorn time
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    3D Modeling
    Low-poly Modeling
    UV mapping
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    3D model formats
    • 3ds Max 2016-baked particles (.max)164 MBVersion: 2016-baked particlesRenderer: V-Ray 3.60.03
    • 3ds Max 2016 (.max)2.48 MBVersion: 2016Renderer: V-Ray 3.60.03
    • Previews h264-Version: h264Version: h264
    • Textures \sceneassets\images7.24 MB
    • Alembic 2016 (.abc)18.6 MB
    • Autodesk FBX 2016 (.fbx)147 MB
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-06-30
    • Model ID#929211
    • Animated approved
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 3,064,329
    • Vertices 1,536,488
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Mixed
    • Plugins used