DESCRIPTION

This is a large collection of items to be used in a restaurant scene. Kitchen, dining room, bar, all included. The items themselves are low-poly, while the textures are high-quality. Included are .obj and .fbx files.

The building pieces are modular, so the restaurant shape can be re-arranged. Several of the items have alternate textures (the tables, for example, have two texture variants to avoid wood grain repetition). The textures are predominately 2k; some of the smaller items (cups, plates) are 1k or 512. Textures are PNG.

Great for videogames, VR, or animation.

Full list of items are as follows:

Barshelf Barstool Cushion Bartop Beer Bottle Booth Bourbon Bottle Bowl (w/ alternate textures) Breadbowl Burger Burger Poster Card Reader Ceramic Cup (w/ alternate textures) Chair Computer Cookie Cutlery Deep Fryer Flowers Grape Tomato Hanging Lamp Kitchen Table Light Fixture Martini Glass Modular Building Pieces (Wall, Corner Pillar, Pillar, Entry, Door, Inner Door, Roof, Roof Small, Roof Corner, Floor, Floor Small, Inner Wall, Inner Wall Small, Inner Walkway) Open Neon Sign Order Kiosk Passout Plate (w/ alternate textures) Pole Base Prep Table Salad Sign Sink Soup Steak Stove Table Top (w/ alternate textures) Vase Vase Alt Vodka Bottle (w/ alternate textures) Vodka Poster Whiskey Bottle (w/ alternate textures)

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Low-Poly PBR Restaurant Pack Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 166 MB
FBX
Autodesk FBX | 2 files<br />File Size: 167 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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UV Mapping
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Geometry
Polygon mesh
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49490 polygons
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/ 52972 vertices
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