DESCRIPTION

Furniture Set – Game Ready 3D Model Collection (Low Poly, UV Mapped)This is a detailed and optimized furniture set 3D model, ideal for interior scenes, real-time games, and AR/VR visualizations. The set includes common home furniture elements, created with clean topology, UV unwrapped, and ready to use in game engines or design renders.

Included Items:(You can customize this based on your actual set contents)

Sofa / Couch

Armchair

Coffee Table

Dining Table & Chairs

Wardrobe / Cabinet

Bed Frame / Mattress

Side Table / Nightstand

Shelves / Storage Units

Model Specs:Polycount: Low/Mid Poly (optimized for games)

UVs: Yes (non-overlapping, clean layout)

Textures: Not included (ready for your own textures)

PBR Materials: No

File Types: .fbx, .obj, .maya (list your formats)

Rigged: No

Animated: No

Key Features:Full interior furniture pack – great for modern, stylized, or minimal scenes

Lightweight geometry — perfect for mobile and real-time rendering

All objects are UV unwrapped and separated

Compatible with Unity, Unreal Engine, Blender, and more

Easy to retexture or bake materials

Ideal For:Game level design (interior props)

Mobile / VR / AR experiences

Architectural or real estate visualization

Home interior mockups

Stylized or realistic scenes

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Furniture Set 3D Model Low Poly Interior Assets Low-poly 3D model

$2.00
Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 4 MB
FBX
Autodesk FBX | 2 files<br />File Size: 5.43 MB
MA
Autodesk Maya<br />File Size: 4 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
18548 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
19615 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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