DESCRIPTION

Dimensions:Height: 14.97 in (38 cm)Width: 55.12 in (140 cm)Depth: 19.69 in (50 cm)Seat Height: 14.97 in (38 cm)Walnut Grid Bench

Designed by 1stDIBS

Format:3ds MaxCinema4D - Redshift & CoronaFBXOBJ

C4D file is ready for Render, the same effect as the presentation images show.

~ Modeled and rendered in Cinema 4D Redshift 3.5

~ zip file contains textures, materials.

~ High-quality modelling, detailed, excellent for a closeup, and architectural visualization.

~ Materials are named logical.

~ Objects in the files are named logical.

~ CLEAN UV TEXTURE MAPPING to get less distortion as possible.

~ Realworld Scale, Model measure unit: cm

Includes textures at 4096*4096px

GEOMETRY

  • Model is a set of 3 separated objects

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Fang3D
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Walnut Grid Bench 3D model

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Native file format
C4D4 files
Size: 207 MB
Redshift 3.5 | R26
Corona 7 | R26
Default | R26
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 104 MB
FBX
Autodesk FBX<br />Version: 7<br />File Size: 51.8 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2022 - Renderer: Corona 7<br />File Size: 104 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
6000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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