Black plastic chair with metallic elements and artificial leather seating. The model is 1 object with 3 materials: chair_leather ; chair_metal ; chair_plastic. Although the model has no textures it has non-overlapping UV map so it is ready to be painted/textured if there's such need. Mesh is made of quad polygons only (0 n-gons and 0 triangles) Materials set for cycles render in the .blend file