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The Wooden Chair is a realistic low/mid-poly game-ready asset created in the Nicu Stylized Realism style. It features clean topology, handcrafted PBR textures, and multiple LODs for optimal real-time performance. Designed for use in Unreal Engine, Unity, and Blender, it fits perfectly into realistic, stylized, or medieval-themed environments.
Contents
Blend: WOODEN_CHAIR_LODs.blend
FBX: WOODEN_CHAIR_LODs.fbx
OBJ (+ .mtl): WOODEN_CHAIR_LODs.obj
Textures: PNG (4K) – BaseColor, Roughness, Metallic, Normal, AO
Preview: High-resolution renders including Hero, Overview, Wireframe, and LODs
Technical DetailsDimensions: 0.5 × 0.5 × 0.5 mLOD Polycount (Triangles):LOD0 – 1928LOD1 – 1058LOD2 – 478
Units & Scale: 1 unit = 1 meterWorkflow: PBR (BaseColor, Roughness, Metallic, Normal, AO)Topology: Clean quads and tris (no n-gons)LOD2: Fully triangulated for engine performance
Engine Compatibility
Blender 3.x / 4.x
Unreal Engine 5 (Nanite Ready)
Unity URP / HDRP
Material and TexturesMaterials follow the VANNIC Stylized Realism workflow, combining realistic wood and metal PBR textures (sourced from PolyHaven) refined in Substance 3D Sampler. Custom roughness and normal layers add a handcrafted finish.
Unified 4K atlas texture set:Base Color – vannic_atlas_wrm_base_color.png (sRGB)Roughness – vannic_atlas_wrm_roughness.png (Non-Color)Metallic – vannic_atlas_wrm_metallic.png (Non-Color)Normal – vannic_atlas_wrm_normals.png (Non-Color)AO (optional) – 4096×4096 (Non-Color)
InstructionsImport the FBX or OBJ file into your 3D application or game engine.Assign textures from the Textures folder if not linked automatically.Adjust normal or roughness intensity as desired.
Blend File Includes
All LODs (named Wooden_Chair_LOD0, LOD1, LOD2)
Preset lighting and camera scene for renders
Correct metric scale (1 Blender Unit = 1 meter)
Render SetupRender Engine: Cycles (GPU Compute)Resolution: 3840×2160 (4K UHD) / 3000×3000 pxFocal Length: 50 mmLighting: 3-Point Soft StudioBackground: White-to-gray gradient planeComposition: Rule of Thirds
LicenseRoyalty-Free License.You may use this model in personal and commercial projects (games, renders, animations).Redistribution or resale of the model itself is not permitted.Credit is appreciated but not required.
Author: Nicu Dolghii / VANNIC StudioStyle: Nicu Stylized Realism