Low poly, game-ready old, damaged, wooden chair made in Maya and textured in Substance Painter.
Textures are PBR and UE4 Packed (Base Color, Normal map and RMA)Resolution 2048x2048.TIFF Format
The available file formats FBX, OBJ exported from Maya.
All preview images are rendered in Marmoset Toolbag 3 with an Unreal material template.The model can be easily used in Unreal Engine.