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- Lights
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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About the Model: Elevate your interior visualizations with the Amir Dining Armchair. This model showcases a perfect blend of mid-century modern aesthetics and contemporary craftsmanship. Featuring rich walnut wood textures and an ergonomically designed curved backrest, this chair brings both elegance and comfort to any dining room or office space. Its unique, flowing lines and sculptural armrests make it a standout piece for high-end architectural renders.
Technical Specifications:
Software: Originally created in Blender.
Renderer: High-quality renders performed in Blender (Cycles/Eevee).
Topology: 100% Quad-based geometry (Clean and professional mesh).
Polycount: Approximately 4,500 Faces per chair (Mid-poly efficiency).
Subdivision-Ready: The model is optimized for subdivision. You can easily apply a Subdivision Surface modifier (like TurboSmooth) to achieve ultra-smooth, close-up shot results without any artifacts.
Units: Real-world scale.
File Formats & Variations: Each file format includes 3 color variations (different fabric/wood combinations) to suit your scene:
.blend (Native format with materials set up)
.fbx (Multi-format, includes hierarchy)
.obj (Universal format with .mtl)
.usd (Universal Scene Description for modern workflows)
Textures & Materials:
All textures are included in each file archive.
High-resolution PBR textures for Walnut wood and soft upholstery.
Materials are logically named for easy management.