Low poly chair model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, quads only, no triangles or N-gons. UV mapped and fully textured, unwrapping done with no overlapping, rendered with V-ray renderer in 3ds Max (render scene included). Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 330 quads/ 660 triangles Vertices: 360 Model is mapped on single 2048×2048 pixels texture map. Eight versions of diffuse (color) map, 2 reflective and 2 bump maps are included in .jpg format. The original working .psd file is also included, if you need to make some changes, other format or to make another texture. So, textures included in chair5_textures.zip file: - eight 2048×2048 .jpg diffuse (color) maps - two 2048×2048 .jpg reflective maps - two 2048×2048 .jpg bump maps - 2048×2048 .psd file with layers